Game Development Mastery Program
Transform your creative vision into playable experiences through hands-on learning with industry professionals who've shipped real games.
Reserve Your Spot for Fall 2025Built by Developers, For Developers
Our program emerged from a simple frustration: most game development courses teach outdated techniques or focus on theory without practical application. We decided to create something different—a learning experience that mirrors how real game studios operate.
Foundation & Core Systems
Start with game architecture, asset management, and the fundamental systems that every successful project needs from day one.
Interactive Gameplay Development
Build engaging mechanics, implement player feedback systems, and create the core loops that keep players coming back.
Polish & Production Pipeline
Learn optimization techniques, debugging strategies, and the professional workflows used in commercial game development.
Portfolio Project
Complete a full game from concept to launch, guided by mentors who understand what studios actually look for in candidates.
Next Cohort Starts September 2025
We keep our groups intentionally small—just 12 participants per cohort. This isn't a mass-market course; it's a focused learning experience designed for people serious about game development.
16-Week Program
Four intensive months covering everything from initial concept through final deployment. Weekend workshops and flexible scheduling for working professionals.
Small Cohort Size
Maximum 12 participants ensures personalized attention and meaningful peer collaboration. You'll know everyone's name and work closely together.
Real Project Focus
Build an actual game that could be published. No theoretical exercises or toy projects—create something you'll be proud to show potential employers.
"The best way to learn game development is to make games. But the second-best way is to make games alongside people who've already figured out how to ship them successfully."
Caspian Thornwell
Senior Instructor & Former Studio Technical Director